A new day has dawned, and with it a new animation :D
fun stuff was learned this time through.
(for those of you that care about such tom foolin):
This time around the animation started as me just trying to mess around witha new art style and HEY actually give my characters limbs! From there A walk animation was made, and later, the madness you should have clicked on.
things for future me to remember:
-story boarding is F**KING important...you should do that more at the beginning, and less midway through.
-key-framing can save your life
-decent audio equipment can make all the difference
-voice actors are golden wonderful things
-time is a precious thing...do not waste it
-the "Dumping grounds" is a very important thing
next mission is to get lip sychniing down, I really should have that skill mastered much more then I do. It's easy to sluff it off and say that its not needed for the level of project im doing, but not practicing it has definitly bitten me worse then I thought.
CHEERS TO THE FUTURE!